Documentation
Everything you need to know
Comprehensive guides, references, and tutorials for Total Chaos products.
CueForge
CueForge Documentation
Guides and references for professional show control.
User Manual
The complete operator guide to CueForge show control.
Getting Started
Install CueForge, learn the modes, and find your way around.
Installation
Beta distribution, system requirements, and first launch.
Quick Start
Your first 15 minutes with CueForge — from first launch to a safe first show run.
Projects, Saving and Recovery
New, open, save, autosave recovery, missing-media recovery, safe quit, and diagnostics export.
Core Concepts
The mental model behind CueForge — shows, cues, modes, tool windows, triggers, and safety.
Interface Tour
A guided tour of Edit Mode, the cue list, the inspector, and the tool windows.
Edit Mode
Edit Mode is the safe preparation space for building and configuring your show.
Creating a Show
Step-by-step show creation from blank project to performance-ready cue list.
Cue Types
Reference for every cue type available in CueForge.
Audio Cues
Audio Cue configuration — media, timing, fades, loops, buses, and multichannel routing.
The Audio Deep Editor
Waveform editing, markers, beat grid, phrases, and Actor Support for audio cues.
Video Cues
Video Cue configuration, verified playback behaviour, and current limitations.
Image Cues
Image Cue configuration, duration, layering, and Show Mode behaviour.
Group Cues
How Group Cues work — Sequential and Scene groups, nesting, and live operation.
Markers and Cue Points
Marker categories, placement, and using markers in show flow.
Outputs, Displays and Commissioning
Logical outputs, display binding, projection mapping, commissioning patterns, and audio routing.
Control Mapping and the Trigger Inbox
Map MIDI, OSC, and HTTP controls to show actions — Learn, mappings, and hardware profiles.
Show Graph and Timeline
Read-only show observability and the live show-time Timeline tool window.
Triggers
Firing cues from internal cues and external systems — OSC, MIDI, HTTP, and integration families.
Show Mode
Operator safety, live playback, workspaces, Show Lock, and PANIC in detail.
Preflight
Preflight safety checks — blocking errors, warnings, and how to resolve them.
Undo, Draft Edits and Dirty State
Undo and redo, draft edits in the Deep Editor, and unsaved-changes protection.
Practical Workflows
Complete step-by-step workflows for common CueForge tasks.
Operator Checklists
Concise checklists for every phase of production.
Keyboard Shortcuts
The complete shortcut reference — layout-aware keys, transport, and safety keys.
Troubleshooting
Common CueForge problems, their causes, and how to fix them.
Glossary
Plain-language definitions for CueForge terms and concepts.
Current Limitations
Transparent status of every major CueForge feature area in the current beta.
Screenshot Asset List
Inventory of every screenshot placeholder in the manual and its capture standard.
Licensing
License types, activation, and seat management.
Integration Guides
Hub for all CueForge external system integrations.
grandMA3
Send OSC triggers from CueForge to grandMA3 lighting desks (early access).
grandMA2
grandMA2 compatibility concepts for CueForge (documentation draft).
QLab
Send OSC triggers from CueForge to QLab (early access).
Resolume
Send OSC triggers from CueForge to Resolume (early access).
OSC
OSC output from CueForge and OSC input via Control Mapping.
MIDI
MIDI output from CueForge and MIDI input via Control Mapping.
HTTP / Webhooks
HTTP output from CueForge and HTTP input via Control Mapping.
Hardware Controllers
APC Mini MKII, Allen & Heath SQ, and SoundSwitch Control One — implemented, physical validation in progress.
Timecode (MTC / LTC)
Live LTC/MTC input, frame-rate checks and deliberate timecode cue firing.
Network Troubleshooting
Diagnose network issues between CueForge and external systems.
Other Products
Coming soon
Documentation for Pixelio and Video Switcher Pro will be added as these products approach release.
For now, explore the CueForge documentation above. If you have questions about upcoming products, contact us.
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