Total Chaos

CueForge

Run the show with confidence.

Professional show-control software for theatres, productions, venues and interactive experiences. Built by operators who know what happens when the house lights go down.

CueForge Beta
CueForge Beta
CueForge application interface

CueForge application interface

Application interface — screenshot in production

Early Access

Show Mode

Wonderland Evening Experience

CUE 042

Forest Atmosphere

00:14:32.500 RUNNING

Next

Character Entrance

Status

Ready

Built from production reality

Most software is designed by software companies. CueForge is designed by people who run shows.

Chaos

  • Audio software
  • Lighting console
  • Video system
  • Manual notes
  • Trigger spreadsheets
Audio ? Lighting
becomes

Control

CUEFORGE

Orchestration

  • Audio QLab · MIDI
  • Lighting grandMA3
  • Video Resolume
  • Automation HTTP · Timecode
  • Interactive OSC

Workflow

Create Validate Execute Monitor
00:00:00 00:30:00 Audio CUE 042 Lighting CUE 043 Video CUE 044 Triggers CUE 045 Automation CUE 046 NOW SHOW

Why it matters

Confidence under pressure

Complex shows involve hundreds of cues, multiple systems, and a narrow window to recover when something goes wrong. CueForge turns that complexity into a deliberate, repeatable workflow.

Visibility

Know what is running and what comes next.

Confidence

Validate the show before the audience arrives.

Predictability

A cue does what it says, every time.

Show Mode

Know what is running. Know what happens next.

A clean, panic-resistant interface for high-pressure moments.

Why it matters

Show Mode displays only what the operator needs: the running cue, the next armed cue, elapsed time, and essential controls. No accidental edits. No visual noise.

  • Large GO button and clear NOW/NEXT display
  • Panic-resistant design prevents accidental changes
  • Mode separation keeps editing out of performance
Explore Show Mode
CueForge Show Mode interface

CueForge Show Mode interface

Show Mode interface with NOW/NEXT display and GO button

Available

Preflight

Catch problems before the audience does.

Every show is validated before it runs.

Why it matters

Preflight runs a complete safety check before Show Mode entry. Missing media, broken trigger mappings, and unsafe conditions are caught early and classified as blockers or warnings.

  • Automatic checks for media, triggers, and outputs
  • Red blockers must be fixed before showtime
  • Yellow warnings are acknowledged consciously
Explore Preflight
CueForge Preflight report

CueForge Preflight report

Preflight report with blockers and warnings

Available

Triggers

Connect CueForge to your production ecosystem.

One cue. Multiple systems. Controlled dispatch.

Why it matters

Map cues to internal targets and send OSC, MIDI, and HTTP today. grandMA3, QLab, and Resolume sends are in early access — validate them in your own environment. Every trigger is checked before showtime, and honest status labels keep expectations realistic.

  • Internal, OSC, MIDI, and HTTP trigger families available now
  • Control Mapping receives MIDI, OSC, and HTTP with exactly-once execution
  • grandMA3, QLab, and Resolume sends in early access
  • Test every mapping before the audience arrives
Explore Triggers
CueForge trigger mapping editor

CueForge trigger mapping editor

Trigger mapping editor with output families

Available

Edit Mode

Build the show in a safe, structured workspace.

Nothing is live until you decide.

Why it matters

Edit Mode is where productions are authored. Organize cues, set properties, map triggers, and group complex scenes — all with full control and no surprises. Audio cues open into the Audio Deep Editor: waveform, markers, beat grid, and phrase regions for show design.

  • Cue list, inspector, and timeline in one workspace
  • Group cues for parallel or sequential execution
  • Audio Deep Editor with waveform, markers, and beat grid
Explore Edit Mode
CueForge Edit Mode interface

CueForge Edit Mode interface

Edit Mode interface with cue list and inspector

Available

Integrations

CueForge is the orchestration layer

One deliberate control point connects lighting, audio, video, automation, and interactive systems. Honest status labels. No unsupported claims.

Lighting grandMA3 Audio QLab · MIDI Video Resolume · QLab Automation HTTP · Timecode Interactive Sensors · OSC CUEFORGE ORCHESTRATION
OSC grandMA3 Early Access OSC (UDP) QLab Early Access OSC Resolume Early Access OSC over UDP OSC (Open Sound Control) Available MIDI (Note On, Note Off, Control Change, Program Change) MIDI Available HTTP (GET / POST / PUT / PATCH / DELETE) HTTP / Webhooks Available SMPTE (MTC over MIDI, LTC over audio) Timecode (MTC / LTC) Planned

Operator experience

When the audience arrives, uncertainty disappears.

NOW

What is running

The active cue, elapsed time, and output status are visible at a glance. No ambiguity. No hunting for information.

NEXT

What happens next

The armed next cue is shown before the operator triggers it. There are no surprises when pressing GO.

Preflight

Validate before showtime

Every show is checked before it runs. Missing media, broken mappings, and unsafe conditions are caught early.

Triggers

Safe, tested triggering

Keyboard, MIDI, OSC, and HTTP mappings are mapped, validated, and tested in one place before the audience arrives.

State

Clear system state

No hidden states. No mystery timing. Every cue reports its status so the operator can diagnose without guessing.

CueForge Show Mode interface

CueForge Show Mode interface

Show Mode interface with NOW/NEXT display and GO button

Available

CueForge Beta

Shape the next generation of show control.

We are inviting operators, theatres, venues, and production teams to help refine CueForge before public release. Beta access includes early builds, direct feedback channels, and a reduced license price.

No public release date yet. Beta is invite-only.